Super Monkey Ball producer interviewed: iPhone gaming ‘terrific’
While enterprise features such as Exchange support and VPN might manufacture your company IT area tremble with excitement, the rest of us are slyly eyeing up the possibility of arcade-style gaming on the iPhone. Back at the roadmap event, Apple announced it had been working with SEGA to bring Super Monkey Ball to the handset, using the iPhone’s accelerometers to guide the simian around the track. GameCyte caught up with Ethan Einhorn, an associate producer at SEGA, to discuss the upcoming title as well as the future of so-called “casual gaming”.
Check out the video interview after the cut
Casual gaming is the description of titles with no steep learning curve or fifty-page instruction guide detailing which buttons do what. Instead, they’re intended to be “pick-up-and-play”, making them ideal for casual iPhone use. Of course, as Einhorn additionally points
And what of the future? Can we expect to see Sonic, or any of the other SEGA characters blessing the iPhone and iPod Touch? Einhorn is cautious but enthused:
“Sega and Apple have a terrific relationship; we’ve had a lot of fun working on the Super Monkey Ball demo, and it would compose sense to take the next natural step – but we haven’t announced anything at that instance – We plus are really excited to see what other Sega properties would manufacture sense on that platform. So, there’s a lot of discussion, and I think fans are going to be very happy”Ethan Einhorn, Associate Producer, SEGA
Orginal post by Chris Davies
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